Saturday, January 11, 2014

Mission List JP/US + notes


01 - Awakening / 01 - Transport

02 - Bravado / 02 - Interference

03 - Enter Dision / 03 - Joint Maneuvers

04 - Paper Tiger / 04 - Megafloat

05 - Broken Truce / 05 - Scramble
  • UPEO side of "Soldier of Fortune"
06 - Ghosts of the Past / 10 - Maze

07 - No Clearance / 28 - Pathfinder
  •  UPEO side of "Target Acquisition"
08 - Fragile Cargo / 07 - Fragile Cargo

09 - Scylla and Charybdis / 11 - Escort
  • UPEO side of "Tainted Peace"
10 - Fates Intertwined 
  • UPEO side of "Stratosphere" and "Power for Life"
11 - Reaching for Stars / 14 - Reaching for Stars
  • UPEO side of "Technology Transfer"
12 - One-Way Ticket / 17 - One-Way Ticket

13 - Bug Hunt / 18 - Bug hunt

14 - Pawns in the Game / 22 - ECM

15 - Damage Control / 24 - Damage Control
  • UPEO side of "The Orientation"
16 - Broken Wings

17 - Sphyrna

18 - A Canopy of Stars / 25 - Conspiracy
  • Ending C: all sides are defeated. Erich and Rena survive.
19 - Soldier of Fortune
  • GR side of "Broken Truce"
20 - Megafloat / 08 - Demilitarization

21 - Target Acquisition / 06 - Target Acquisition
  • GR side of "No Clearance"

22 - Partners / 09 - Moonlight Flower

23 - Tainted Peace
  • GR side of "Scylla and Charibdis"
24 - Stratosphere / 12 - Stratosphere
  • GR side of "Fates Intertwined" and "Power for Life"
25 - Welcoming Commitee
  • GR side of "Guardian Angel"
26 - Technology Transfer
  • GR side of "Reaching for Stars"
27 - Claustrophobia / 13 - Claustrophobia

28 - Dilemma / 20 - Fjord

29 - Betrayal / 23 - Swarm

30 - Heart of the Serpent
  • Night Raven cutscene
31 - Geofront Attack / 33 - Geofront Attack

32 - Casualties of War

33 - Geopelia / 36 - Geopelia
  • Ending A: GR prevails
34 - The Orientation
  • Ouroboros side of "Damage Control"
35 - Liquidation

36 - Archnemesis 
  • Night Raven cutscene
  • Ouroboros side of "A Canopy of Stars"
37 - Memory Error / 34 - Aurora

38 - Electrosphere / 35 - Electrosphere
  • Ending B: memory error glitch occurs during simulation, Ouroboros doesn't win
39 - Power for Life / 19 - Blackbird
  • Neucom side of "Fates Intertwined" and "Stratosphere"
40 - Guardian Angel / 15 - Guardian Angel
  • Neucom side of "Welcoming Commitee"
41 - Zero Gravity / 16 - Zero Gravity

42 - The Prize / 26 - Intercept

43 - Utopian Dreams / 27 - Plumber

44 - Reality Distortion

45 - Counterrevolution 
  • Night Raven cutscene
46 - Pursuit / 32 - Night Raven

47 - Self Awareness
  • Ending E: GR, Neucom and UPEO come to a cease-fire agreement, all conspirators are brought to justice
48 - Resistance / 29 - Ouroboros

49 - Radio Silence / 21 - Counterterrorism

50 - Revenge / 30 - Search and Destroy
  • Night Raven cutscene
51 - Tunnel Vision / 31 - Tunnel Vision

52 - Sole Survivor
  • Ending D: Neucom prevails
Some numbers for your reading pleasure:

Missions
Original: 52
Recycled: 8
Branching paths: 22
Endings: 5 + bonus "True Ending"

Characters:


Missions
NTSC-U/PAL: 36
Mangled: 36
Spared: 16
Branching paths: 0
Endings Ending: 1

Characters: lol

And here's an avant-garde representation of the methodical creative process that went into bringing AC3 to audiences around the globe:

Enlarging it is recommended to fully appreciate this chef-d'oeuvre by yours truly in all its glory.

7 comments:

  1. There are a lot more things in the japanese version, good luck with the translation.
    I hope you can achieve this project :)

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  2. Valkyria chronicles 3 was recently released on PSP by a translation team, maybe you can get some help from them ? Even if it's clearly not the same process as this ps1 game.I will never cease to hope this gets released someday.

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  3. Hello there Nemo project!

    I've been following you for a long time and I think I have to
    say this to you. I've discovered an upcoming game for Steam
    (or Alpha state on Desura) called "Vector Thrust". Its an
    Ace Combat clone with cell shaded graphics and the good thing
    is that the creator made it to be a easy to mod game (there's
    already the Morgan and the UPEO MIG-33SS).

    So I said this on the forums and now I bring this to you. Maybe its
    easier to make a mod for the game replicating the ACE3. There will be
    and campaign editor and mission editor, in which there will be options
    to add dialogues, videos and sounds, with all kinds of stuff.

    I think its easier to make a mod than to mod a PSX game, PSX had a
    troublesome system.

    Besides, we all want a remake of ACE 3 and the cell shaded area a
    good option and its easy to mod. Maybe if all the ACE3 fans join
    we can make it possible.

    Whatever you decide or use this information, I will be following you
    anyway and I hope you can do our dreams true!

    ReplyDelete
  4. RE: first Anonymous - thank you!

    RE: second Anonymous - I will try and get in touch with them, it's the least I can do and thanks for your suggestion.

    RE: Karlos - yours is surely a well intentioned idea for a remake but game companies almost always send Cease & Desist letters to initiatives like this. For what it's worth, the scope of our little project is to translate the real deal, both for creative and legal reasons.

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    Replies
    1. I didn't think in that... You're right :/ But it is a shame because they didn't show interest on that part of the games... Who knows, maybe someone tries in the future and the company maybe let's them do it if they don't sell it. Anyway I'm more than happy with your project, it was what we needed :D

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    2. There is also another concern with Vector Thrust, first and foremost that the developers aren't willing to release any kind of playable content to those interested in playing it. If they were to do that, you would have a Mich bigger audience, you'd have a lot more people submitting helpful bug reports, and people following it would see physical progress. As far as I can tell, they aren't making any progress to the game at all, except for a few plane models (which isn't actual progress.) So I don't have high hopes that Vector Thrust is still going to happen.

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  5. Oh the last time I talked with him he was making progress (it was on december or so). Only the people who bought it on the beggining can play... I have the alpha. And he must be doing things because it will come on steam soon so... If he doesnt do anything Steam will be pissed with him (and me too).

    ReplyDelete