Monday, October 30, 2017

HELP WANTED: programmer needed! UPDATED


We need someone to take over where our programmers left off. The things we still need help with at this juncture mostly involves issues related to the TIM format and the game's compression method, a custom variant of LZSS/LZ77. I'd say the worst is already taken care of as one of our programmers managed to crack good part of this compression years ago, the CS code for which he made public as well. But a full and technically sound fan-translation of the game is still not possible because he and team's other programmers left the project part way through.

If you feel like helping us out with these issues, you can drop us a line here, send me a PM on GameFAQS or on Romhacking.net.

UPDATE: a complete in-game translation of AC3 is now possible thanks to the work of  Infrid and the AC3 Italian Fan-translation team. Other issues remain, such as supporting more editions of this game, so I'm still looking for help with minor issues such as this.

Friday, October 27, 2017

Second AC3E tape discovered

It turns out that Mission 00 wasn't the only VHS tape made for Ace Combat 3 after all.
If my information is correct, this is a video that Namco made to introduce and promote the game in game stores.
Highlights include a super-fluid intro with a slightly-different audio mix, a close-up version of the first news broadcast and other art in resolution higher than what appears in-game.

Sunday, October 22, 2017

An AC3E review from the distant year of 2002

Review by IcemanUK

"Sublime"

>>INTRODUCTION

'Electrosphere’ : infinite passages to information derived from optical communication... Your judgement will decide the world of the future.

Your judgement will decide.

This may well be the epitaph of AC3 and this review. AC3 is the third in Namco’s AC series and something of a serendipitous find on my part when I picked up the game one wet Wednesday afternoon at my local game importer.