Tuesday, October 1, 2019

Voices of AC3 Development Staff - Part 4
“I'm particular about fighters that can only be seen in a split-second.”
Graphic Director / Takumi Kudō

My name is Kudō and I was in charge of graphic direction.
Are you all having fun, flying in the sky?
I'll be talking about graphics, but I can't talk just about graphics this time because there are many new challenges in various aspects.
Anyway, this time I'll talk mainly about the fighters, the stars of this game.
The shape and operational philosophy of fighters vary greatly depending on the time period and circumstances. So, shouldn't there be some change in the fighters that fly in this world of the electrosphere? From that point, development started.
And as the world setting gradually materialized, so did the fundamental objectives for the fighter planes of each organization.